The Weather Forecast
Spell Field

The Weather Forecast

  • Archetype:
  • The Weather

  • View:
  • 3532




When this card is activated: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use each of the following effects of "The Weather Forecast" once per turn. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. You can only activate 1 "The Weather Forecast" per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
56± 8/ 100
Power Score
Intrinsic 53
Deck 58

The Weather Forecast — Power Evaluation

Final Score: 56 ± 8 · Confidence: Medium

  • Intrinsic: 53 · Deck: 58 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Extender

Why it scores here

The Weather Forecast is a theme engine piece: its main value is placing a face-up The Weather Spell/Trap from the Deck into the Spell & Trap Zone, which makes it a reliable route into the archetype's field cards. It also enables a once-per-turn Link Summon and a Normal Summon from hand, but the combo evidence is empty, so its conversion into a board is inferred from text alone. The 3-copy presence in 396 of 400 decks and the 100% partner rate confirm it is a live, required piece of The Weather, not a power signal; those frequencies earn accessibility and deck fit only, and the score stays moderate because the card has no interaction and its use is confined to one archetype.

Axis scores

Axis Score Evidence
Accessibility 85 Played 3 copies in 396 of 400 decks, all in The Weather archetype at 89.2% of decks, and the Deck-to-field placement route is text-stated (observed + verified).
Combo & Conversion 45 No recorded combo boards, so conversion into a full board is inferred only from the placement and Link Summon text (inferred).
Resource Economy 50 Spell is consumed while placing one card from Deck to field, roughly even exchange plus a Normal Summon from hand, with no recorded netCardAdvantage data (inferred).
Effect & Interaction 10 Text grants no negation, removal or hand-trap effect against the opponent (verified).
Material Utility 20 Once activated it leaves the field to the GY, so its own body contributes little as material; the Weather S/T link-material clause refers to other cards (inferred).
Resilience & Flexibility 40 A single Spell with a once-per-turn activation limit and no protection from negation; redundancy comes only from 3 copies (verified + inferred).
Deck-Building Efficiency 70 Theme-locked to The Weather with no garnet or lock restriction, and a 3-copy staple that fits every archetype home (verified + observed).

Calculation

Weight profile: 0.7 Searcher + 0.3 Extender. Intrinsic ≈ 53, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Places a The Weather Spell/Trap from Deck face-up, a reliable route into the theme's field cards
  • Live in 396 of 400 recent decks at 3 copies, with 100% partner presence for the Weather Painter line
  • Low deckbuilding cost: no garnet or lock, redundant copies are fine

Weaknesses

  • No opponent interaction of any kind
  • Archetype-locked: about 89% of its decks are The Weather, so it has little value outside that home
  • Single-use per turn activation; a negate ends the line
  • Own body has little material value once activated

Counters / choke points

  • Generic negation (e.g. Ash Blossom & Joyous Spring style) on activation
  • Hand traps that stop the Deck placement before resolution

Best use

Searcher/Tutor (places from Deck to Spell & Trap Zone) with an extender clause. Decks: The Weather. Suggested copies: 3.

Evidence & gaps

  • Verified: Activation places 1 The Weather Spell/Trap from Deck face-up in the Spell & Trap Zone (card text); Once-per-turn limit on each effect and 1 activation per turn (card text); Field-as-monster Link Summon clause and Normal Summon from hand clause (card text); 3 copies in 396 of 400 decks; 100% partner rate for Weather Painter line (deck data)
  • Observed: The Weather archetype inclusion 100% at typical copies 3 (usage statistics); Guide describes The Weather as a slow control deck relying on Weather Painter and Link monsters (guide data)
  • Inferred: Placement route makes the card highly accessible in The Weather; Deck-to-field placement makes the card roughly even on resources; Negation-based interaction would stop the line
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) card text is garbled in the Main Phase clause ('Immediately after this effect resolves' has no clear trigger), so timing is partly inferred no ruling or starter-count data to measure deck resilience











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